Beautiful, but Buggy
The art here is stylish and engaging, and the gameplay has potential. I only really had two issues, and the second was a gamekiller for me. First, gameplay evolves very little as you progress. Enemies change, but only from one level to the next, which means every game ends up feeling very similar. Second, the game is SUPER buggy. Enemies freeze. Sometimes they vanish and you cant defeat them (which ends your game). Sometimes your interrupts (particularly for the rogue) suddenly quit working. Some cards NEVER work right (like the mages firestorm spell). Was this tested at all? It feels like someone tried it out, saw how pretty it was, and just patted themselves on the back and called it finished. It definitely isnt.
Machrer about
Five Card Quest - Tactical RPG Battles